Techno-feudalism and the dark age of technology. A dark age produced, not necessarily by there being nothing new to find, but by all the profit being held by a handful of aristocratic gentry whose interest is best served by maintaining the status quo. Then it was land that was the basis of all wealth. Now it's platforms. Either way, same outcome.
GreenBeard
Right? If it weren't for the TPM I'd be just as happy running a machine I bought in 2018. It's not the performance making the difference.
Give an agent a goal and...
Which involves prompting it. It may take a thousand unexpected twists in the process but it's still starting from the single prompt. It has no will and desire of its own, it cannot chose to act without human intent knocking down the first domino. So don't ask it to do anything and it's just a trillion dollars of silicon and code sitting there boiling water.
I guess that's a problem for the Korean game industry then. If you want to sell to the international market, you're going to need to do some research. Not doing so is wilful blindness. No one in gaming doesn't know that globally players absolutely hate detectable AI anything. Just including AI in your process makes people uncomfortable. Expecting a major part of your game to be entirely generated content and that just being overlooked takes some pretty delusional confidence.
Like I said, Nebula does it and it's pretty good. Hard to get on as a creator unless you have a proven follower base elsewhere though. They're still mainly using YouTube as a farm league.
Might be interesting to see Nebula set up a fund for PeerTube creators and start using that as a farm league, but I don't know that they have the subscription revenue for that yet.
Sure, but then you're still bringing a for-profit company into the mix. PeerTube is your loss-leader and Patreon is your main platform.
You can't really monetize PeerTube though, so you're never going to get full time creators there. Media distribution has always been a choke point. Always will be. Short of a non-profit foundation and a unionized creators guild joining forces to operate a decentralized subscription video platform, you're never going to have a real alternative. I mean... there's Nebula which is basically that, but who goes to Nebula, it's full of lefties and educators and theatre people.
As an individual, you're not. As a market participant, you're (probably) a rounding error. All of us together have negligible market value compared to a handful of overinflated megacorps. Nvidia isn't a company that is driven by the gaming market anymore. We may have raised them up from the dust, but they've long since abandoned us for greener fields. Companies don't have loyalty, consumers do. You can't hurt them. Buy from them, don't buy from them, it doesn't matter, you're not the customer they work for anymore.
I don't even think it's about gamers. Gamers are irrelevant these days. Those chips are for Crypto farms and AI companies. That you're allowed to own one to play games is a privilege.
"Those who would give up essential liberty, to purchase a little temporary safety, deserve neither liberty nor safety." Benjamin Franklin (1706-1790)
Asked and answered.
I don't know how to make any clearer, if you want a future country it is all our job to make sure kids are safe. The parents may be primarily responsible for protecting them, but if your company is a threat to children, and you're not taking steps to mitigate that, you need to be dealt with to the fullest extent of the law.
Which is why not using them, not becoming dependent on them, avoiding them to the greatest degree possible is crucial.
You cannot build a model that is safe and viable under the current incentive structure. So don't. These companies are going to burn under the weight of their own debt if adoption is minimal. Let them burn. The less you need them, the less likely you are to have a problem when Sodom and Gomorrah burn.