but really it’s the exploration that makes it soul-like
Maybe ideally but mostly it means "hard combat against bosses with predictable attacks you learn to dodge around".
but really it’s the exploration that makes it soul-like
Maybe ideally but mostly it means "hard combat against bosses with predictable attacks you learn to dodge around".
"Sentinels of the Multiverse" is a fairly popular board game (within those circles) and it looks pretty rough. Pokemon S/V got rightfully dunked on for looking like shit but it still made a bunch of money. "The Case of the Golden Idol" is highly regarded. Runescape.
Lane assist makes people complacent and inattentive. If you aren't going to pay attention to driving then don't sit behind the wheel.
My seat sensor is capacitive so if I have something sufficiently wet (like chinese takeout) or my phone plugged into the charger with the cord slack on the seat it thinks there is a person and beeps incessantly.
Yeah that's the only part of GEarth I really care about.
Stop following me around.
Lol I used to walk 2 miles home with limited sidewalks in the 2000s, everyone's so fucking scared and lazy now.
Because parents are lunatics and administration is spineless.
The real Roko's Basilisk is that it's disappointed in you and thinks you wasted your life playing with computers.
It's a game of strategy and formations, like chess or military drills, instead of just kicking a ball around for 90 minutes.
Because bottom-up behavioral changes are an ineffective use of energy. Consumer-scale recycling, pushing people towards veganism, embracing mass transit, equal rights regardless of demographic... decades of effort and a losing battle. Societal change requires a legislative push, and that push is usually spearheaded by an organized group of regular people but they are pressuring Congress and businesses rather than shaming their neighbors.
Effort, talent, technology, taste, there's lots of reasons for something to look bad.