PerfectDark
Here's the latest in my super long running series of developer interviews, this time with the team behind Cocoon, the Android frontend for retro handheld gaming systems (or phones!)

I find their team especially interesting because the trio have such distinct roles: development, UI/UX design and sound. I was so fascinated to learn early that they've even commissioned musicians and instruments specifically for Cocoon's menu music. I mean, everything else as well, but that was taking things to the next level for me.

Anyway, it's a super long and super detailed interview, so if you're interested in software development, UI/UX, sound design, dual-screen handhelds, their history and how Cocoon is made, or just getting a behind-the-scenes look at how projects like this are done, there's a lot to dig into here. Hope some here enjoy it :)
I'm glad you enjoyed her story!
Well now I wish that was a thing!
(Sorry for any confusion!!!)
This is a small interview (by my usual standards!) with Jiayu, a girl in China who runs MagiGamer, a business she started making custom buttons and controls for various gaming handhelds. Tech, but with a custom twist :)

She makes buttons for things like the Nintendo Switch, 3DS & DS handhelds, the Steam Deck and her recent favorite: AYN's Thor (as well as the Odin 3), and more.

I chatted to her a bit for some quotes to use in my AYN Thor article I shared here yesterday, but this is the full chat, only because I love the work she does and how she gives people an option to truly make a console unique for everyone. I thought it deserved to be shared :)

There's plenty of behind the scenes pictures of the effort she goes to, and detailed pictures of the handhelds with her buttons installed. I thought this was a fun little one to share, hopefully you like it too!
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I'm glad I could help!!!!
(Nice to see a Swiff user in the wild, too!)
I had the luck to stumble across Swiff recently, a project that brings Flash games back to modern Android devices, and its developer NaviVani was kind enough to let me interview her for both this piece and an upcoming article.
Swiff is a really interesting project for anyone who grew up with Flash games, but also for those who never got to experience that super weird but also super creative era of the internet. In my interview, we talk about NaviVani’s own history with Flash games, the challenges of preserving and running them today, the retro handheld community, her love of the RG Rotate, and where she hopes to take Swiff in the future.
If you have any fond memories of Flash games, or just want to discover some of what the old web had to offer, I think you’ll enjoy this one :)
A dedicated Game Boy Advance console, literally designed to be a love letter with thumbsticks just doesn't feel right to me! Luckily for you though, they make GBA-esque one with the sticks: the RG34XX SP

Have you tried Aliexpress?
From what I've seen, that is the option which saves the most on shipping. Anbernic's own site adds way too much with shipping, but when they sell on Aliexpress that drops so significantly. I've seen a few users saying it is the way to go, so maybe it is worth a look!
Have you tried Aliexpress?
From what I've seen, that is the option which saves the most on shipping. Anbernic's own site adds way too much with shipping, but when they sell on Aliexpress that drops so significantly. I've seen a few users saying it is the way to go, so maybe it is worth a look!
(And I totally understand, with those handhelds the power to run GBA games is well in hand, but the form factor of this RGSP is a beautiful nod to the original!)
If you've got some nostalgia for playing the Game Boy Advance back when it was the thing, then this might scratch that nostalgia itch you didn't know you had :)
Sony used these when they announced, launched and advertised the PSP!
I have a gallery of a ton of these giant PSPs they made in this article I did, if you wanna see more:
https://gardinerbryant.com/my-psp-scrapbook-part-retrospective-part-collage/