Ontimp

joined 1 year ago
[–] Ontimp@feddit.org 1 points 3 weeks ago
[–] Ontimp@feddit.org 2 points 1 month ago* (last edited 1 month ago)

Even if protecting players is the intent, it usually just takes me out of the immersive RPG experience.

I want to explore a location, fight enemies, talk to NPCs etc. - but then I pick up some loot and suddenly I'm incumbered (DnD-style games) or have to play Tetris (Diabolo, Path of Exile, Titan Quest, etc.) to fit my new loot in.

It breaks my immersion to suddenly switch from resolving epic conflict XYZ to comparing stats between swords because I cannot carry both. It feels like a chore.

[–] Ontimp@feddit.org 2 points 1 month ago (3 children)

Is inventory management actually a part of RPGs that anyone enjoys?

Personally, it's really not my favourite gameplay mechanic.