MajorasMaskForever

joined 3 years ago

Auto Code formatting, not a big deal? What kind of hellish demon are you? What eldritch horror created you?

Yeah, but it does take a lot of work to coerce them to do it.

GCC is honestly obnoxious, and you have to do a bunch of unintuitive things to get it. The compile stage needs the built-in RNG seeded, parent file paths stripped, you need to ensure that the date/time macros are not used anywhere, and you need to ensure that all command line flags are passed in the exact same order every time.

I just went through this with GCC16 on a new project.

Current defense worker here:

Was talking with a coworker recently about how ITAR/EAR rules are hilariously out of date. Basic IMUs coming from China these days are good enough that you can establish a reasonable dead reckoning nav to where those parts of the munitions list are just defunct. Shit I did that in college ten years ago with high power rockets and things have only gotten better.

The new proposed regulations over AI chips are also wildly misguided and demonstrate how Congress/Executive branch have no idea what the tech even is. The top of the line chips today are needed for LLMs, fast fixture acquisition and tracking can be done on a way less powerful piece of hardware that new regulations will fail to stop (that's even assuming that the bans would have worked in the first place, which they won't)

Carrying forward technical knowledge is definitely a big help. I suspect that's why Atlas V was able to pay for itself because the booster was so similar to Atlas III which itself was similar to Atlas II.

The satellites I work on play this game constantly. Mission A and B both use the same underlying tech that needs to be developed, but mission A is first. So we charge mission A with all of the cost and then mission B looks a lot cheaper on the books

[–] MajorasMaskForever@lemmy.world 4 points 1 month ago (3 children)

I work in the aerospace industry, mainly to satellites these days but I've worked in launch in the past and have plenty of friends who have as well.

That 450 figure is probably all of Falcon 9s development which has gone through several design iteration cycles. Industry rumors point to a new Falcon 9 booster being around $50 to build and a million or two to refurbish on average. The re-use is saving them a significant amount, but the upfront design cost was just so stupid high.

It's also worth noting that Starlink supposedly launches at near cost meaning little profit for each of those, but then SpaceX turns around and prices Falcon 9 close to Atlas V for government contracts (90-150m total price so probably 60m profit) and gouges people on Transporter (they're almost certainly pulling in 150-200m on each of those)