
BurgerBaron
I think it's because JIT instructions are disabled on GrapheneOS for some things as an exploit protection, including patching, writing, and installing apps. I clocked it in at about 15 minutes to update Morphe'd Youtube last week. System updates too, there's an app optimisation pass every reboot after GrapheneOS updates.
More as an FYI, I'm not complaining exactly. I'm just not sure why the ReVanced manager did the job faster.
When that happens usually just updating the patched apk fixes it.
Patching an APK with Morphe takes forever on GrapheneOS. Much slower than ReVanced ever was, I don't get why.
Please donate to our corporate approved charity you've done zero research about to see if they're even a legitimate charity doing something you actually want to support right now at point of sale impulsively!
Nice and buried so the usual end users never find that setting.
lol, they're $66,000 in Canada.
Perhaps making one game per decade is a losing strategey.
Edit: I heard a million excuses for that over the years from AAA industry, but my counter is just pointing to Capcom. Why can they keep up both output and quality?
The engine in my 1994 K1500 is fucked but I'll engine swap before I buy a spyware truck.