this post was submitted on 25 Aug 2026
385 points (98.0% liked)
Technology
87649 readers
3262 users here now
This is a most excellent place for technology news and articles.
Our Rules
- Follow the lemmy.world rules.
- Only tech related news or articles.
- Be excellent to each other!
- Mod approved content bots can post up to 10 articles per day.
- Threads asking for personal tech support may be deleted.
- Politics threads may be removed.
- No memes allowed as posts, OK to post as comments.
- Only approved bots from the list below, this includes using AI responses and summaries. To ask if your bot can be added please contact a mod.
- Check for duplicates before posting, duplicates may be removed
- Accounts 7 days and younger will have their posts automatically removed.
Approved Bots
founded 3 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I'd rather see the "bad" things than Ai.
Honestly if the rest of the game is good, I would rather have some napkin sketches, or a computer based paint software.
I wonder, what would be examples of games with badly done art that is overlooked because the game itself is good.
And I think stuff like Minecraft doesn't count, because with that style, the uglyness is a choice, not a result of not being able to make things look a certain way.
"Sentinels of the Multiverse" is a fairly popular board game (within those circles) and it looks pretty rough. Pokemon S/V got rightfully dunked on for looking like shit but it still made a bunch of money. "The Case of the Golden Idol" is highly regarded. Runescape.
No one really gave pokémon any s*** for the art. They gave s*** for the performance such as like the pop-in and reused assets.
But the actual art is fine. No one really had issue with that. It's pokémon for heaven's sakes. Not crisis.
That's why people got mad. It's basic 3D models in really simple backgrounds and it ran like s***. There's no reason for something that looks like pokémon to run poorly.