If I am buying an "AI" game I'll pay a couple of bucks and no more as there are no labour costs involved. If I'm buying from a company that supports human beings, I'll pay about 50-100 bucks, depending on the game.
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Stfu sweeney
Got to keep shoveling that minimum viable product slop, but heaven forbid a label which might serve as an indication for it.
That dickhead wouldn't understand responsibility if it tattooed a scarlet R onto his chest.
He wouldnt understand responsibility if it fucked him in every orifice for like nine hours straight and read him to sleep while cuddling after.
Or choked him with his own intestines or whatever thing I'm sure wed all rather imagine happening to him that might not necessarily aid understanding in an easily legible way.
Boo hoo
Tim Swine-ny can you just stfu for once?
Wouldn't competition that does also have the same requirements to publish on steam? Wtf is he talking about
no its not
He's got it all wrong. We don't want to kill the game, in my case, I just want to kill HIM.
Rinds me of the EA guy and the Runtime fee in Unity
Hilariously, the example cited in the article doesn't seem to actually count towards steams ai policy. Sweeney, you're just so very full of shit.