this post was submitted on 06 Jul 2026
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[–] swooper@lemmy.world 50 points 1 month ago* (last edited 1 month ago) (17 children)

When battlefield 6 came out, the hour or two I could afford went a long way: we were in the trenches together figuring it out and having fun.

Now some players are level 2000+, rarely team work and I‘m dying when I spawn. Now it takes more than it gives.

On the plus side, that was the last game stopping me migrating to bazzite

[–] OwOarchist@pawb.social 28 points 1 month ago (9 children)

Now some players are level 2000+, rarely team work and I‘m dying when I spawn.

Every competitive multiplayer game in the world is ruined by sweat these days. You have to dedicate your entire life to the game just to not die immediately. Oh, you don't have every map completely memorized, including all spawn and bonus locations? To a point where you could play it blindfolded in single player? Filthy casual.

[–] LwL@lemmy.world 2 points 1 month ago

It died from matchmaking. Skill based MM helps a little but you still get people with different goals in the same game. Back when multiplayer was predominantly player hosted lobbies/servers, it was easy enough to find others that want to play the same way you do. And the same player could easily hop between servers depending on current mood. Now you get matched with some randoms and have to just deal with it.

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